Tag Archives: MUD

Are MUDs and MOOs dead?

Yes, MUDs are dead. 🙂
I’d hope so at least, they are so old software-wise. Even IRC has a
better chance of being alive as games age faster.
Felt like making a new MUD today that used some sort of cryptocurrency but I can’t even get myself to play one. Will stick with Ultima Online’s OST for nostalgia.

UNIX Administratosphere

I was never one for playing with MUDs (Multi-User Dungeon) or MOOs (MUD, Object-Oriented). Yet, the retro feeling of being in a MUD or MOO is amazing, and I never have tried it before. (Note: users can program in a MOO!)

MUDs and MOOs are text-based adventures, but on a remote server and multi-user. Some are purely game oriented, and some are social – and many are both. If you liked Zork, you’ll like MUDs and MOOs – although Zork and its descendants have a more powerful language parser.

On a whim, I went for it – why not? – and logged into perhaps the oldest MOO around: LambdaMOO. I was unprepared for how much it was like Zork and the other text adventures I’ve known – and also how much it could be like being in IRC (but in a world, not a “room”).

Granted, one has to…

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